We are thrilled to share some groundbreaking news that will take our project development to the next level. Unreal Engine is making a giant stride towards enhancing our Avatly project.
Unreal Engine is actively developing real-time clothing simulation functionality that directly aligns with our vision for Avatly. This development signifies a significant milestone in our journey, highlighting that major industry players, like Epic Games, recognize the immense potential of the fashion market within virtual environments.
Here are the key features of this Unreal Engine update that will directly benefit Avatly:
👗 Panel Cloth Editor: Unreal Engine’s experimental feature set introduces a Panel Cloth Editor. This advancement promises to deliver even more realistic clothing simulations, enhancing the visual appeal of our avatars and fashion experiences.
🔄 Non-Destructive Cloth Simulation Workflow: With this update, Unreal Engine empowers us with a non-destructive cloth simulation workflow. This means that we can fine-tune the balance between simulation speed and precision, ensuring that our avatars move and interact with clothing in the most lifelike manner possible.
🔗 Cloth Simulation and Caching: Unreal Engine’s new capabilities allow for in-engine cloth simulation and caching. This is a game-changer for us, as it opens up opportunities for dynamic and realistic clothing interactions within the Avatly metaverse.
We are excited to see how Unreal Engine will elevate the presentation of clothing in our virtual world. This development reinforces our commitment to delivering the most immersive and true-to-life fashion experiences for our users.
Stay tuned for further updates on how we plan to leverage these advancements to enhance your Avatly experience. The future of fashion in the metaverse is looking brighter than ever!
Thank you for being a part of the Avatly community!